Tài liệu Software Architecture in Practice, Second Edition

Thảo luận trong 'Kế Toán - Kiểm Toán' bắt đầu bởi Thúy Viết Bài, 5/12/13.

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    Copyright
    Preface
    What's New in the Second Edition

    Acknowledgments
    Reader's Guide
    Audience
    Parts and Chapters
    Part One: Envisioning an Architecture
    Part Two: Creating an Architecture
    Part Three: Analyzing an Architecture
    Part Four: Moving from One System to Many
    Case Study Organization
    Threads Through the Book
    Sidebars

    Part One. Envisioning Architecture
    Chapter 1. The Architecture Business Cycle

    Section 1.1. Where Do Architectures Come From?
    Section 1.2. Software Processes and the Architecture Business Cycle
    Section 1.3. What Makes a Good Architecture?
    Section 1.4. Summary
    Section 1.5. Discussion Questions

    Chapter 2. What Is Software Architecture?
    Section 2.1. What Software Architecture Is and What It Isn't
    Section 2.2. Other Points of View
    Section 2.3. Architectural Patterns, Reference Models, and Reference Architectures
    Section 2.4. Why Is Software Architecture Important?
    Section 2.5. Architectural Structures and Views
    Section 2.6. Summary
    Section 2.7. For Further Reading
    Section 2.8. Discussion Questions

    Chapter 3. A-7E Avionics System: A Case Study in Utilizing Architectural Structures
    Section 3.1. Relationship to the Architecture Business Cycle
    Section 3.2. Requirements and Qualities
    Section 3.3. Architecture for the A-7E Avionics System
    Section 3.4. Summary
    Section 3.5. For Further Reading
    Section 3.6. Discussion Questions


    Part Two. Creating an Architecture
    Chapter 4. Understanding Quality Attributes

    Section 4.1. Functionality and Architecture
    Section 4.2. Architecture and Quality Attributes
    Section 4.3. System Quality Attributes
    Section 4.4. Quality Attribute Scenarios in Practice
    Section 4.5. Other System Quality Attributes
    Section 4.6. Business Qualities
    Section 4.7. Architecture Qualities
    Section 4.8. Summary
    Section 4.9. For Further Reading
    Section 4.10. Discussion Questions

    Chapter 5. Achieving Qualities
    Section 5.1. Introducing Tactics
    Section 5.2. Availability Tactics
    Section 5.3. Modifiability Tactics
    Section 5.4. Performance Tactics
    Section 5.5. Security Tactics
    Section 5.6. Testability Tactics
    Section 5.7. Usability Tactics
    Section 5.8. Relationship of Tactics to Architectural Patterns
    Section 5.9. Architectural Patterns and Styles
    Section 5.10. Summary
    Section 5.11. Discussion Questions
    Section 5.12. For Further Reading

    Chapter 6. Air Traffic Control: A Case Study in Designing for High Availability
    Section 6.1. Relationship to the Architecture Business Cycle
    Section 6.2. Requirements and Qualities
    Section 6.3. Architectural Solution
    Section 6.4. Summary
    Section 6.5. For Further Reading
    Section 6.6. Discussion Questions

    Chapter 7. Designing the Architecture
    Section 7.1. Architecture in the Life Cycle
    Section 7.2. Designing the Architecture
    Section 7.3. Forming the Team Structure
    Section 7.4. Creating a Skeletal System
    Section 7.5. Summary
    Section 7.6. For Further Reading
    Section 7.7. Discussion Questions

    Chapter 8. Flight Simulation: A Case Study in an Architecture for Integrability
    Section 8.1. Relationship to the Architecture Business Cycle
    Section 8.2. Requirements and Qualities
    Section 8.3. Architectural Solution
    Section 8.4. Summary
    Section 8.5. For Further Reading
    Section 8.6. Discussion Questions

    Chapter 9. Documenting Software Architectures
    Section 9.1. Uses of Architectural Documentation
    Section 9.2. Views
    Section 9.3. Choosing the Relevant Views
    Section 9.4. Documenting a View
    Section 9.5. Documentation across Views
    Section 9.6. Unified Modeling Language
    Section 9.7. Summary
    Section 9.8. For Further Reading
    Section 9.9. Discussion Questions

    Chapter 10. Reconstructing Software Architectures
    Section 10.1. Introduction
    Section 10.2. Information Extraction
    Section 10.3. Database Construction
    Section 10.4. View Fusion
    Section 10.5. Reconstruction
    Section 10.6. Example
    Section 10.7. Summary
    Section 10.8. For Further Reading
    Section 10.9. Discussion Questions


    Part Three. Analyzing Architectures
    Chapter 11. The ATAM: A Comprehensive Method for Architecture Evaluation

    Section 11.1. Participants in the ATAM
    Section 11.2. Outputs of the ATAM
    Section 11.3. Phases of the ATAM
    Section 11.4. The Nightingale System: A Case Study in Applying the ATAM
    Section 11.5. Summary
    Section 11.6. For Further Reading
    Section 11.7. Discussion Questions

    Chapter 12. The CBAM: A Quantitative Approach to Architecture Design Decision Making
    Section 12.1. Decision-Making Context
    Section 12.2. The Basis for the CBAM
    Section 12.3. Implementing the CBAM
    Section 12.4. Case Study: The NASA ECS Project
    Section 12.5. Results of the CBAM Exercise
    Section 12.6. Summary
    Section 12.7. For Further Reading
    Section 12.8. Discussion Questions

    Chapter 13. The World Wide Web
    A Case Study in Interoperability
    Section 13.1. Relationship to the Architecture Business Cycle
    Section 13.2. Requirements and Qualities
    Section 13.3. Architectural Solution
    Section 13.4. Another Cycle through the ABC: The Evolution of Web-Based E-Commerce Architectures
    Section 13.5. Achieving Quality Goals
    Section 13.6. The Architecture Business Cycle Today
    Section 13.7. Summary
    Section 13.8. For Further Reading
    Section 13.9. Discussion Questions


    Part Four. Moving From One System to Many
    Chapter 14. Software Product Lines: Re-using Architectural Assets
    Section 14.1. Overview
    Section 14.2. What Makes Software Product Lines Work?
    Section 14.3. Scoping
    Section 14.4. Architectures for Product Lines
    Section 14.5. What Makes Software Product Lines Difficult?
    Section 14.6. Summary
    Section 14.7. For Further Reading
    Section 14.8. Discussion Question

    Chapter 15. CelsiusTech: A Case Study in Product Line Development
    Section 15.1. Relationship to the Architecture Business Cycle
    Section 15.2. Requirements and Qualities
    Section 15.3. Architectural Solution
    Section 15.4. Summary
    Section 15.5. For Further Reading
    Section 15.6. Discussion Questions

    Chapter 16. J2EE/EJB: A Case Study of an Industry-Standard Computing Infrastructure
    Section 16.1. Relationship to the Architecture Business Cycle
    Section 16.2. Requirements and Qualities
    Section 16.3. Architectural Solution
    Section 16.4. System Deployment Decisions
    Section 16.5. Summary
    Section 16.6. For Further Reading
    Section 16.7. Discussion Questions

    Chapter 17. The Luther Architecture: A Case Study in Mobile Applications Using J2EE
    Section 17.1. Relationship to the Architecture Business Cycle
    Section 17.3. Architectural Solution
    Section 17.4. How Luther Achieved Its Quality Goals
    Section 17.5. Summary
    Section 17.6. For Further Reading
    Section 17.7. Discussion Questions

    Chapter 18. Building Systems from Off-the-Shelf Components
    Section 18.1. Impact of Components on Architecture
    Section 18.2. Architectural Mismatch
    Section 18.3. Component-Based Design as Search
    Section 18.4. ASEILM Example
    Section 18.5. Summary
    Section 18.6. Further Reading

    Chapter 19. Software Architecture in the Future
    Section 19.1. The Architecture Business Cycle Revisited
    Section 19.2. Creating an Architecture
    Section 19.3. Architecture within the Life Cycle
    Section 19.4. The Impact of Commercial Components
    Section 19.5. Summary

    Acronyms
    References
     

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