Tài liệu .NET-A Complete Development Cycle

Thảo luận trong 'Lập Trình' bắt đầu bởi Thúy Viết Bài, 5/12/13.

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    Copyright
    Praise for .NET—A Complete Development Cycle
    Preface
    Who Should Read This Book?
    How Is This Book Structured?
    What Is Covered in This Book?
    How Should This Book Be Read?
    What Is Provided on the CD?

    Acknowledgments
    Personal Acknowledgments

    About the Authors
    Chapter 1. Introducing .NET

    Section 1.1. The Need for .NET
    Section 1.2. The .NET Framework
    Section 1.3. The C# Language
    Section 1.4. Debugging and the IDE
    Section 1.5. References for Further Reading

    Chapter 2. Introducing Software Engineering
    Section 2.1. Introducing Software Engineering Practices
    Section 2.2. Choosing a Software Development Model
    Section 2.3. Commonly Used Software Development Models
    Section 2.4. Conclusion
    Section 2.5. References for Further Reading

    Chapter 3. A .NET Prototype
    Section 3.1. Getting Started
    Section 3.2. Evaluating .NET for Windows Client Applications
    Section 3.3. Our First .NET Application
    Section 3.4. Prototyping
    Section 3.5. Implementing the SmartNotes Application
    Section 3.6. Visual Studio.NET: Platform of Choice
    Section 3.7. References for Further Reading

    Chapter 4. Project Planning
    Section 4.1. The Project Vision and Business Case
    Section 4.2. The Initial Use Case Model
    Section 4.3. Project Requirements
    Section 4.4. Initial Project Planning
    Section 4.5. Initial Risk Analysis
    Section 4.6. Initial Requirements Analysis and Design
    Section 4.7. Conclusion
    Section 4.8. References for Further Reading

    Chapter 5. The Photo Editor Application
    Section 5.1. The Refined Project Vision and Business Case
    Section 5.2. Refined Requirements for Online Photo Shop
    Section 5.3. Analysis of the Photo Editor Requirements
    Section 5.4. Design of the Photo Editor Application
    Section 5.5. The Detailed Project Schedule
    Section 5.6. Implementation of the Photo Editor Application
    Section 5.7. Unit Tests
    Section 5.8. Conclusion
    Section 5.9. References for Further Reading

    Chapter 6. GDI+ Graphics Extensions
    Section 6.1. Requirements for the GDI+ Extensions
    Section 6.2. Analysis of the GDI+ Extensions Requirements
    Section 6.3. Design of the GDI+ Extensions
    Section 6.4. Project Management Issues
    Section 6.5. GDI+ Programming
    Section 6.6. Drawing GDI+ Primitives
    Section 6.7. Unit Tests
    Section 6.8. Conclusion
    Section 6.9. References for Further Reading

    Chapter 7. Advanced GDI+ Operations
    Section 7.1. Advanced GDI+ Extensions
    Section 7.2. Analysis of the Advanced GDI+ Extensions Requirements
    Section 7.3. Design of the Advanced GDI+ Extensions
    Section 7.4. Project Management Issues
    Section 7.5. Using Pens and Brushes in GDI+
    Section 7.6. Implementation of Regions, Pens, and Brushes
    Section 7.7. Unit Tests
    Section 7.8. Conclusion
    Section 7.9. References for Further Reading

    Chapter 8. Dynamic Loading of Components
    Section 8.1. Requirements for Image Postprocessing Components
    Section 8.2. Analysis of the Image Postprocessing Requirements
    Section 8.3. Design of the Image-Processing Components Using Late Binding
    Section 8.4. Project Management Issues
    Section 8.5. Implementing Dynamically Loadable Image Postprocessing Plugins
    Section 8.6. Unit Tests
    Section 8.7. Conclusion
    Section 8.8. References for Further Reading

    Chapter 9. Accessing System Resources
    Section 9.1. Refining Requirements for 3D Text Display
    Section 9.2. Three-Dimensional Rendering Technologies
    Section 9.3. Analyzing User Interface Needs
    Section 9.4. Using OpenGL.NET
    Section 9.5. Adding 3D Text to the Photo Editor Application
    Section 9.6. Conclusion: Don't Reinvent the Wheel
    Section 9.7. References for Further Reading

    Chapter 10. Performance Optimization, Multithreading, and Profiling
    Section 10.1. Requirements for Performance Optimization
    Section 10.2. Analysis of the Editor Optimization Requirement
    Section 10.3. Design of the Optimizations
    Section 10.4. Project Management Issues
    Section 10.5. Multithreading and Optimization Implementation
    Section 10.6. Unit Tests
    Section 10.7. Conclusion
    Section 10.8. References for Further Reading

    Chapter 11. Building the Web Application with ASP.NET
    Section 11.1. Online Store Requirements
    Section 11.2. Analyzing Interfaces and Activities
    Section 11.3. Breakdown of the Code Modules
    Section 11.4. Implementation of Online Photo Shop
    Section 11.5. Conclusion
    Section 11.6. Reference for Further Reading

    Chapter 12. Security and Database Access
    Section 12.1. Secure Checkout
    Section 12.2. Integrating Externally Supplied Software
    Section 12.3. E-mail, Password, Credit Card: Creating a Customer Profile
    Section 12.4. Secure Web Applications
    Section 12.5. Database Access with ADO.NET
    Section 12.6. Putting It All Together
    Section 12.7. No Longer under Construction
    Section 12.8. References for Further Reading

    Chapter 13. Product Release
    Section 13.1. Deployment
    Section 13.2. Integration Test
    Section 13.3. Requirements Tracing
    Section 13.4. Software Maintenance
    Section 13.5. Wrap-Up
    Section 13.6. References for Further Reading

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