Tài liệu Lego mindstorms nxt 2.0

Thảo luận trong 'Căn Bản' bắt đầu bởi Thúy Viết Bài, 5/12/13.

  1. Thúy Viết Bài

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    About the Author ix
    About the CAD Reviewer x
    About the Technical Reviewer xi
    Acknowledgments . xii
    Introduction xiii
    Chapter 1: Turns and Tricks 1
    Day 1: King Ixtua’s Treasure Repository, 2:13 p.m. . 1
    The Maze Challenge . 4
    Evan’s Solution 6
    Chapter 2: Mazerunner—Planning and Design . 9
    The MazeRunner 9
    The Robot Description 11
    The Task List 12
    Limitations/Constraints 13
    Mindstorm 15
    Sketches 17
    Chapter 3: MazeBot—Build It 19
    Never Be Afraid to Experiment . 20
    Step by Step CAD Instructions – MazeBot . 21
    Chapter 4: MazeRunner—Program It 41
    Some Experience Required 41
    Into the Maze . 46
    Out of the Tunnel . 55
    Left Turn and Right Turn Calculations . 58
    Simulating the Challenge . 59
    Chapter 5: Swing and Switch 61
    Day 4: King Ixtua Treasure Repository, 9:14 a.m. 61
    Don’t Look Down 62
    The Monkey’s Swing Challenge . 63
    Evan’s Solution 64
    Chapter 6: RopeSwinger—Design and Planning . 65
    Getting Started . 65
    The Robot Description 65
    The Task List 66
    Limitations and Constraints . 68
    Mindstorm 68
    Sketches 70
    Chapter 7: RopeSwinger—Build It . 73
    Never Be Afraid to Experiment . 74
    Step by Step CAD Instructions – RopeSwinger 75
    Chapter 8: RopeSwinger—Program It . 113
    Swing Swing 113
    Pulling the Lever 117
    Chapter 9: Hook and Pull . 125
    Day 5: King Ixtua’s Treasure Repository, 8:39 a.m. . 125
    Watch Your Step 126
    Tricky Tupaxu 127
    The Four Warriors 128
    Hooks and Doors 129
    Evan’s Solution 131
    Chapter 10: RingTosser—Design and Planning . 133
    The RingTosser 133
    The Robot Description 133
    The Task List 134
    Limitations and Constraints . 136
    Mindstorm 136
    Sketches 138
    Chapter 11: RingTosser—Build It 141
    Step by Step CAD Instructions – RingTosser . 143
    Chapter 12: RingTosser—Program It 179
    It Starts with Rolling 179
    Building the Challenge Area 187
    Chapter 13: Rock and Roll . 201
    Day 6: King Ixtua Treasure Repository, 9:27 a.m. 201
    The Story Wall 202
    An Uphill Battle 202
    The Ramp of the Warriors 203
    The Ramp Room 205
    Evan’s Solution 206
    Chapter 14: RampRider—Design and Planning . 207
    The RampRider 207
    The Robot Description 207
    The Task List 209
    Limitations and Constraints . 210
    Mindstorm 210
    Sketches 212
    Chapter 15: RampRider—Build It 213
    Step by Step CAD Instructions – RampRider . 217
    Chapter 16: RampRider—Program It 235
    Multiple Statues . 235
    The Ramp Challenge Setup 244
    Chapter 17: Grab and Release . 247
    Day 7: King Ixtua’s Treasure Repository, 8:41 a.m. . 247
    Tupaxu’s Story . 248
    The King’s Throne 250
    Evan’s Solution 251
    Chapter 18: ZipLiner—Design and Planning 253
    The ZipLiner . 253
    The Robot Description 253
    The Task List 254
    Limitations and Constraints . 256
    Mindstorm 256
    Sketches 258
    Chapter 19: ZipLiner—Build It . 261
    Step by Step CAD Instructions – ZipLiner 263
    Chapter 20: ZipLiner—Program It . 291
    Hold On! . 291
    The Zip Line Challenge Setup 295
    Chapter 21: Treasure and Discovery . 303
    Day 8: King Ixtua Treasure Repository, 7:02 a.m. 303
    Qau’s Challenge . 304
    The King’s Legacy 304
    Qau’s Teacher 305
    ■Design Journal . 307
    ■Index 317
     

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