Sách HACKERS &amp PAINTERS - Big Ideas from the Computer Age - PAUL GRAHAM

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    HACKERS & PAINTERS - Big Ideas from the Computer Age - PAUL GRAHAM


    Paperback: 272 pages
    Publisher: O'Reilly Media; 1 edition (May 1, 2010)
    Language: English
    Note to readers
    The chapters are all independent of one another, so you don’t have
    to read them in order, and you can skip any that bore you. If you
    come across a technical term you don’t know, take a look in the
    Glossary, or in Chapter 10, which explains a lot of the concepts
    underlying software.
    We regret to inform readers that, after reading Chapter 5, Microsoft’s
    PR firm were unable to grant us permission to reproduce
    any of their photographs of Bill Gates. We thank the Albuquerque
    Police Department for the substitute reproduced on page 86.

    Contents
    preface ix
    1. Why Nerds Are Unpopular 1
    Their minds are not on the game.
    2. Hackers and Painters 18
    Hackers are makers, like painters or architects or writers.
    3. What You Can’t Say 34
    How to think heretical thoughts and what to do with them.
    4. Good Bad Attitude 50
    Like Americans, hackers win by breaking rules.
    5. The Other Road Ahead 56
    Web-based software offers the biggest opportunity since the
    arrival of the microcomputer.
    6. How to Make Wealth 87
    The best way to get rich is to create wealth. And startups are
    the best way to do that.
    7. Mind the Gap 109
    Could “unequal income distribution” be less of a problem
    than we think?
    8. A Plan for Spam 121
    Till recently most experts thought spam filtering wouldn’t
    work. This proposal changed their minds.
    9. Taste for Makers 130
    How do you make great things?
    10. Programming Languages Explained 146
    What a programming language is and why they are a hot
    topic now.
    11. The Hundred-Year Language 155
    How will we program in a hundred years? Why not
    start now?
    12. Beating the Averages 169
    For web-based applications you can use whatever language
    you want. So can your competitors.
    13. Revenge of the Nerds 181
    In technology, “industry best practice” is a recipe for losing.
    14. The Dream Language 200
    A good programming language is one that lets hackers have
    their way with it.
    15. Design and Research 216
    Research has to be original. Design has to be good.
    notes 223
    acknowledgments 237
    image credits 239
    glossary 241
    index 251


    Preface
    This book is an attempt to explain to the world at large
    what goes on in the world of computers. So it’s not just for programmers.
    For example, Chapter 6 is about how to get rich. I
    believe this is a topic of general interest.
    You may have noticed that a lot of the people getting rich in
    the last thirty years have been programmers. Bill Gates, Steve
    Jobs, Larry Ellison. Why? Why programmers, rather than civil
    engineers or photographers or actuaries? “How to Make Wealth”
    explains why.
    Themoney in software is one instance of a more general trend,
    and that trend is the theme of this book. This is the Computer
    Age. It was supposed to be the Space Age, or the Atomic Age. But
    those were just names invented by PR people. Computers have
    had far more effect on the form of our lives than space travel or
    nuclear technology.
    Everything around us is turning into computers. Your typewriter
    is gone, replaced by a computer. Your phone has turned
    into one. So has your camera. Soon your TV will. Your car has
    more processing power in it than a room-sized mainframe had
    in 1970. Letters, encyclopedias, newspapers, and even your local
    store are being replaced by the Internet. So if you want to understand
    where we are, and where we’re going, it will help if you
    understand what’s going on inside the heads of hackers.
    Hackers? Aren’t those the people who break into computers?
    Among outsiders, that’swhat thewordmeans. Butwithin the computer
    world, expert programmers refer to themselves as hackers.
    And since the purpose of this book is to explain how things really
    are in our world, I decided it was worth the risk to use the words
    we use.
    The earlier chapters answer questions we have probably all
    thought about. What makes a startup succeed? Will technology
    create a gap between thosewho understand it and those who don’t?
    What do programmers do? Why do kids who can’t master high
    school end up as some of the most powerful people in the world?
    Will Microsoft take over the Internet? What to do about spam?
    Several later chapters are about something most people outside
    the computer world haven’t thought about: programming
    languages. Why should you care about programming languages?
    Because if you want to understand hacking, this is the thread to
    follow—just as, if you wanted to understand the technology of
    1880, steam engines were the thread to follow.
    Computer programs are all just text. And the language you
    choose determines what you can say. Programming languages are
    what programmers think in.
    Naturally, this has a big effect on the kind of thoughts they
    have. And you can see it in the software they write. Orbitz, the
    travel web site, managed to break into a market dominated by
    two very formidable competitors: Sabre, who owned electronic
    reservations for decades, andMicrosoft. How on earth did Orbitz
    pull this off? Largely by using a better programming language.
    Programmers tend to be divided into tribes by the languages
    they use. More even than by the kinds of programs they write. And
    so it’s considered bad manners to say that one language is better
    than another. But no language designer can afford to believe this
    polite fiction. What I have to say about programming languages
    may upset a lot of people, but I think there is no better way to
    understand hacking.
    Some might wonder about “What You Can’t Say” (Chapter 3).
    What does that have to do with computers? The fact is, hackers
    are obsessed with free speech. Slashdot, the New York Times of
    hacking, has a whole section about it. I think most Slashdot readers
    take this for granted. But Plane & Pilot doesn’t have a section
    about free speech.
    Whydo hackers care so much about free speech? Partly, I think,
    because innovation is so important in software, and innovation
    and heresy are practically the same thing. Good hackers develop
    a habit of questioning everything. You have to when you work
    on machines made of words that are as complex as a mechanical
    watch and a thousand times the size.
    But I think that misfits and iconoclasts are also more likely to
    become hackers. The computer world is like an intellectual Wild
    West, where you can think anything you want, if you’re willing to
    risk the consequences.
    And this book, if I’ve done what I intended, is an intellectual
    Western. I wouldn’t want you to read it in a spirit of duty, thinking,
    “Well, these nerds do seem to be taking over the world. I suppose
    I’d better understand what they’re doing, so I’m not blindsided
    by whatever they cook up next.” If you like ideas, this book ought
    to be fun. Though hackers generally look dull on the outside, the
    insides of their heads are surprisingly interesting places.
    Cambridge, Massachusetts
    April 2004
     

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