Tài liệu From Java To C Sharp - A Developer's Guide

Thảo luận trong 'Lập Trình' bắt đầu bởi Thúy Viết Bài, 5/12/13.

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    Copyright
    About the author
    Preface
    Introduction
    Targeted audience
    Software prerequisites
    What this book covers
    Typographic conventions used
    Codes
    Errata discoveries
    Trademarks
    Structure of the book

    Acknowledgments
    Part 1. Introducing .NET and C#
    Chapter 1. Introducing .NET

    Section 1.1. Evolution: from COM to .NET
    Section 1.2. What exactly is .NET?
    Section 1.3. Multiple .NET programming languages and VS.NET
    Section 1.4. Intermediate language
    Section 1.5. The .NET Common Language Runtime
    Section 1.6. Competing in parallel with Java technologies
    Section 1.7. Common language infrastructure
    Section 1.8. Other .NET-related technologies
    Section 1.9. Unsafe codes and real time programs
    Section 1.10. Porting .NET to other operating systems

    Chapter 2. Introducing C#
    Section 2.1. Potent combo of Java and C++

    Chapter 3. JUMP to .NET and J#
    Section 3.1. Java Language Conversion Assistant
    Section 3.2. The J# language

    Chapter 4. Hello C#!
    Section 4.1. How to compile and run the code examples in this book
    Section 4.2. Some .NET specifics
    Section 4.3. Disassembling an assembly file


    Part 2. Classes, methods and other OO stuff
    Chapter 5. Getting started
    Section 5.1. Basic class structure
    Section 5.2. Basic console I/O
    Section 5.3. C# namespaces (Java packages)

    Chapter 6. Class issues
    Section 6.1. Class modifiers
    Section 6.2. Class members
    Section 6.3. Creating an object with the new operator
    Section 6.4. Looking at System.Object
    Section 6.5. Class inheritance
    Section 6.6. Implementing interfaces
    Section 6.7. Sealed classes (Java final classes)
    Section 6.8. Abstract classes
    Section 6.9. Nested classes (Java inner classes)

    Chapter 7. Method issues
    Section 7.1. Method modifiers
    Section 7.2. Method basics
    Section 7.3. Instance constructors
    Section 7.4. Static constructors (Java static initializers)
    Section 7.5. Destructors
    Section 7.6. Constructor initializers and constructor chaining
    Section 7.7. Method overloading
    Section 7.8. Passing variable numbers of parameters into C# methods
    Section 7.9. Abstract methods
    Section 7.10. Method overriding using the virtual and override Modifiers
    Section 7.11. Method hiding with the new keyword
    Section 7.12. Static methods
    Section 7.13. Sealed methods (Java final methods)

    Chapter 8. Miscellaneous issues
    Section 8.1. Access modifiers
    Section 8.2. Static members
    Section 8.3. C# constants and read-only fields (Java final variables)
    Section 8.4. Volatile fields


    Part 3. Types, operators, and flow control
    Chapter 9. C# types
    Section 9.1. Pointer types
    Section 9.2. Reference types
    Section 9.3. Value types
    Section 9.4. Unsigned types in C#
    Section 9.5. The decimal type
    Section 9.6. The char type
    Section 9.7. The string type and string literals
    Section 9.8. All types are objects
    Section 9.9. Casting for reference types
    Section 9.10. Casting for value types
    Section 9.11. Common typing with other .NET languages

    Chapter 10. C# operators
    Section 10.1. Operators and their precedence in C#
    Section 10.2. Operator overloading
    Section 10.3. typeof operator
    Section 10.4. checked and unchecked operators and statements
    Section 10.5. The == operator
    Section 10.6. The is operator (Java's instanceof operator)
    Section 10.7. The as operator

    Chapter 11. Iteration and flow control
    Section 11.1. Looping with the while, do, for, continue and break keywords
    Section 11.2. Conditional statements using the if and else keywords
    Section 11.3. Looping with the foreach keyword
    Section 11.4. Conditional statements with the switch andcase keywords
    Section 11.5. Flow control with the break and continue keywords
    Section 11.6. Flow control with the goto keyword


    Part 4. Core topics
    Chapter 12. Arrays

    Section 12.1. One-dimensional arrays
    Section 12.2. Multi-dimensional arrays: rectangular arrays
    Section 12.3. Multi-dimensional arrays: jagged arrays
    Section 12.4. Mixing jagged and rectangular arrays
    Section 12.5. Using the System.Array class

    Chapter 13. Exception handling
    Section 13.1. Exception examples
    Section 13.2. C# exception hierarchy
    Section 13.3. Examining System.Exception
    Section 13.4. Inner exceptions
    Section 13.5. Catching generic exceptions

    Chapter 14. C# delegates
    Section 14.1. What are delegates?
    Section 14.2. A first delegate example
    Section 14.3. Combining delegates
    Section 14.4. Removing delegates
    Section 14.5. Exception throwing in delegates
    Section 14.6. Passing method parameters by reference in delegates

    Chapter 15. C# events
    Section 15.1. Generic event model
    Section 15.2. What are C# events?
    Section 15.3. A full example
    Section 15.4. Another full example

    Chapter 16. Reflection and dynamic method invocation
    Section 16.1. Retrieving the type of an instance
    Section 16.2. Retrieving the type from a name of a class
    Section 16.3. Retrieving methods from a type
    Section 16.4. Retrieving modules from an assembly
    Section 16.5. Dynamically invoking methods in late bound objects
    Section 16.6. Creating new types during runtime

    Chapter 17. Multi-threaded programming
    Section 17.1. Multi-threading
    Section 17.2. Thread states and multi-threading in C#
    Section 17.3. Thread synchronization
    Section 17.4. Threading guidelines

    Chapter 18. File I/O
    Section 18.1. Copying, moving, and deleting files
    Section 18.2. Copying, moving, and deleting directories
    Section 18.3. Reading from or writing to a binary file
    Section 18.4. Reading from and writing to text files

    Chapter 19. C# collection classes
    Section 19.1. ArrayList
    Section 19.2. BitArray
    Section 19.3. Hashtable
    Section 19.4. Queue
    Section 19.5. SortedList
    Section 19.6. Stack


    Part 5. Convenience features
    Chapter 20. C# properties
    Section 20.1. Properties as a replacement for accessor and mutator methods
    Section 20.2. Having only either the get or set section
    Section 20.3. Inheritance of properties

    Chapter 21. C# indexes
    Section 21.1. Overloading indexers
    Section 21.2. Wrong use of indexers

    Chapter 22. Operator overloading
    Section 22.1. Explaining operator overloading
    Section 22.2. Operator overloading proper
    Section 22.3. Another example of operator overloading

    Chapter 23. User-defined conversions/casts
    Section 23.1. The implicit and explicit keywords
    Section 23.2. Syntax of user-defined conversion method declarations


    Part 6. C#-specific features
    Chapter 24. C# preprocessor directives
    Section 24.1. Conditional compilation With #define, #undef, #if and #endif
    Section 24.2. #else and #elif
    Section 24.3. The /define compiler option and #undef
    Section 24.4. #warning and #error
    Section 24.5. #region and #endregion

    Chapter 25. Using enums
    Section 25.1. Specifying different int values for enum elements

    Chapter 26. C# structures
    Section 26.1. First look at structs
    Section 26.2. Differences between a struct and a class
    Section 26.3. Why use a struct?

    Chapter 27. C# attributes
    Section 27.1. First look at attributes
    Section 27.2. Standard attributes

    Chapter 28. Writing custom attributes
    Section 28.1. An attribute class
    Section 28.2. Another custom attribute example
    Section 28.3. Naming attribute classes and attribute specifications
    Section 28.4. Custom attributes in depth
    Section 28.5. The AttributeUsage attribute

    Chapter 29. Writing unsafe codes
    Section 29.1. Definitions
    Section 29.2. Comparing Java and C#/.NET
    Section 29.3. Introducing pointers
    Section 29.4. Using the unsafe keyword
    Section 29.5. Declaring pointers
    Section 29.6. Using the & address-of operator
    Section 29.7. Using the * Indirection operator
    Section 29.8. Passing pointers to methods
    Section 29.9. Using the -> member access operator
    Section 29.10. Using the sizeof operator
    Section 29.11. Pointer casting
    Section 29.12. Pointer arithmetic
    Section 29.13. Using the fixed keyword
    Section 29.14. A further example


    Part 7. Appendices
    Appendix A. Keywords in C#
    Appendix B. Comparing Java and C# keywords
    Appendix C. C# coding conventions

    Section C.1. General naming conventions
    Section C.2. Naming C# events
    Section C.3. Naming C# enums
    Section C.4. Naming C# interfaces
    Section C.5. Naming C# properties
    Section C.6. Naming namespaces
    Section C.7. Language interoperability issues

    Appendix D. XML documentation
    Appendix E. C# command line tools
    Appendix F. About .NET assemblies
    Section F.1. What is an assembly?
    Section F.2. Shared assemblies and the GAC
    Section F.3. What is DLL hell?
    Section F.4. Creating DLL assemblies using csc.exe
    Section F.5. Compiling to modules
    Section F.6. Referencing an external module during compilation of an assembly

    Appendix G. Abbreviations used in this book
     

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