Tài liệu Flash Hacks

Thảo luận trong 'Kế Toán - Kiểm Toán' bắt đầu bởi Thúy Viết Bài, 5/12/13.

  1. Thúy Viết Bài

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    Copyright
    Credits
    About the Author
    Contributors
    Acknowledgments
    Foreword
    Preface
    Why Flash Hacks?
    Who This Book Is For
    How to Use This Book
    How This Book Is Organized
    Conventions Used in This Book
    Using Code Examples
    Comments and Questions
    Chapter 1. Visual Effects
    Hacks #1-7
    Section 1. Fake Per-Pixel Transitions
    Section 2. Per-Pixel Text Effects
    Section 3. Simulate Old Film Grain
    Section 4. Create SWFs from Animated GIFs
    Section 5. Animate Photoshop PSD Files with Flash
    Section 6. A Tree Grows in Brooklyn
    Section 7. Blowin' in the Wind: Simulate Tree Movement
    Chapter 2. Color Effects
    Hacks #8-13
    Section 8. Video Color Effects
    Section 9. Video Fade to Black and Fade to White
    Section 10. A Custom Color Transform Class
    Section 11. Create and Organize Custom Swatches
    Section 12. Borrow Color Schemes from Nature
    Section 13. Simulate Sepia Effects
    Chapter 3. Drawing and Masking
    Hacks #14-25
    Section 14. Create Filled Circles Quickly at Runtime
    Section 15. Create Synthetic Art
    Section 16. Create Seamless Tiles
    Section 17. Fill Areas with Patterns
    Section 18. Imitate Escher
    Section 19. Fix Alpha Property Inaccuracies
    Section 20. Use Complex Shapes as Masks
    Section 21. Interference Patterns and Ripple Effects
    Section 22. Feather Bitmap Edges
    Section 23. Add a Vector Edge to a Bitmap
    Section 24. Solve the Bitmap-Shift Bug
    Section 25. A Page-Turn Effect (Exploit Symmetry and Masking)
    Chapter 4. Animation
    Hacks #26-34
    Section 26. Smooth Scripted Motion
    Section 27. Time-Controlled Movement
    Section 28. Quick, Bandwidth-Efficient Character Animation
    Section 29. alt-Flash: Motion Graphics Alternatives
    Section 30. Deja New Animations
    Section 31. Hacking The Matrix
    Section 32. Computer-Generated Character Animation
    Section 33. Particle Effects
    Section 34. Shape Tweening Complex Shapes
    Chapter 5. 3D and Physics
    Hacks #35-41
    Section 35. Simulate 3D
    Section 36. Panoramic Images
    Section 37. An Optimized 3D Plotter
    Section 38. Use Acceleration to Simulate Gravity and Friction
    Section 39. Simulate a Throw
    Section 40. Detect Multiple Collisions
    Section 41. Turn Toward a Point
    Chapter 6. Text
    Hacks #42-51
    Fonts
    Section 42. Keep Text Legible
    Section 43. Autocomplete Text Fields
    Section 44. Store a List of All Input Words
    Section 45. Import Complex Formatting in Flash
    Section 46. HTML and CSS in Flash
    Section 47. Use Accessibility Text as Help Text
    Section 48. Text Effect Framework
    Section 49. Typewriter Effect
    Section 50. Time-Based Text Effects
    Section 51. Timeline Text Effects
    Chapter 7. Sound
    Hacks #52-60
    Section 52. Create a Flash Speech Synthesizer
    Section 53. A Talking, Lip-Synched Avatar
    Section 54. The Ubiquitous Sound-Kicker Hack
    Section 55. Turn Low-Bandwidth Monaural Sounds into Stereo Sounds
    Section 56. Real-Time Sound Effects
    Section 57. Quickly Create UI Sounds
    Section 58. Optimize Sound
    Section 59. Sound Time Codes (Cue Points)
    Section 60. A Custom Sound Transform Class
    Chapter 8. User Interface Elements
    Hacks #61-64
    Section 61. Amit's Dials (Interactive Testing)
    Section 62. Right and Middle Mouse Buttons
    Section 63. Button Movie Clips
    Section 64. Dude, Where's My Scrollbar?
    Chapter 9. Performance and Optimization
    Hacks #65-73
    Optimize Filesize and Download Time
    Optimize Graphics
    Increase Code Performance
    Section 65. Beat Flash File Bloat
    Section 66. Bandwidth Testing for Complex Sites
    Section 67. Hide Low-Quality Settings
    Section 68. Optimize Graphics for Performance
    Section 69. Benchmark Runtime Performance
    Section 70. Adjust the Animation Complexity Dynamically
    Section 71. Performance Budget
    Section 72. Substitute Bitmaps for Vectors
    Section 73. Optimize Component Downloading and Usage
    Chapter 10. ActionScript
    Hacks #74-85
    Changes in Flash MX 2004
    Section 74. External Script Editors
    Section 75. Strict Typing and Casual Scripters
    Section 76. Code Hints
    Section 77. Clone an Object
    Section 78. An Idle Timer (Timeout Event)
    Section 79. Fast ActionScript Searches
    Section 80. Lock the actions Layer
    Section 81. Debug with trace( )
    Section 82. Undocumented ActionScript
    Section 83. ASnative( ) Back Door
    Section 84. Obscure Operators
    Section 85. Import ASC Files as XML
    Chapter 11. Browser Integration
    Hacks #86-96
    Section 86. Keep Your Site Browser Friendly
    Section 87. A Universal Flash Plugin Sniffer
    Section 88. Test Multiple Flash Plugins
    Section 89. Preferences and Publishing Defaults
    Section 90. Center Your SWF Without Scaling
    Section 91. CSS-Based Browser Centering
    Section 92. Dynamically Resize Content
    Section 93. Create HTML Links in Flash
    Section 94. Integrate the Back Button with Flash
    Section 95. Give the Flash SWF Keyboard Focus
    Section 96. Add Key Shortcuts to Your Site
    Chapter 12. Security
    Hacks #97-100
    Privacy Settings
    Cross-Domain Policy
    Handling Local Executables
    Section 97. Recover Content from a SWF
    Section 98. Protect and Obfuscate Your Flash Files
    Section 99. Make Your SWF Phone Home
    Section 100. Review Compiled ActionScript
    Colophon
    Index

     

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