Tài liệu An example of an "is a" hierarchy involving architectural buildings

Thảo luận trong 'Thiết Kế Web' bắt đầu bởi Thúy Viết Bài, 5/12/13.

  1. Thúy Viết Bài

    Thành viên vàng

    Bài viết:
    198,891
    Được thích:
    173
    Điểm thành tích:
    0
    Xu:
    0Xu
    Design Patterns
    One of the advantages of object-oriented design is that it facilitates reusable, robust,
    and adaptable software. Designing good code takes more than simply understanding
    object-oriented methodologies, however. It requires the effective use of objectoriented
    design techniques.
    Computing researchers and practitioners have developed a variety of organizational
    concepts and methodologies for designing quality object-oriented software that is
    concise, correct, and reusable. Of special relevance to this book is the concept of a
    design pattern, which describes a solution to a typical software design problem.
    A pattern provides a general template for a solution that can be applied in many
    different situations. It describes the main elements of a solution in an abstract way
    that can be specialized for a specific problem at hand. It consists of a name, which
    identifies the pattern, a context, which describes the scenarios for which this pattern
    can be applied, a template, which describes how the pattern is applied, and a result,
    which describes and analyzes what the pattern produces.
    We present several design patterns in this book, and we show how they can be
    consistently applied to implementations of data structures and algorithms. These
    design patterns fall into two groups—patterns for solving algorithm design
    problems and patterns for solving software engineering problems. Some of the
    algorithm design patterns we discuss include the following
     

    Các file đính kèm: